| Information | |||
|---|---|---|---|
| Course Name | Script Planning | Serial No./ID | 0359 / MDI02025 |
| Required or Elective/ Credit | Required / 2 | Time/Place | (Fri)56 / P301 |
| Language | Chinese | Grade Type | Number |
| Faculty /Full-time or Adjunct | Chih-Lung Chen / Full-time | Graduate Class | Non-graduating Class |
| Academic System /Dept/Class, Grade | Bachelor Degree Program / Bachelor Program for Multimedia Digital Content / Class 1, Grade 2 | ||
| Office Hour / Place | (Tue) 12:00~13:20, (Wed) 12:00~13:20, (Wed) 13:20~14:10, (Wed) 14:20~15:10, (Fri) 12:00~13:20 / PX301 | ||
| Co-teaching Faculty | None | ||
| Introduction |
|---|
| Planning is the development of the story script ideas into executable story structure. After the script is planning training, students can apply their concepts and techniques of digital animation and game planning and other development fields. |
| Outline |
|---|
| 1. Introduction 2. Write the script. 3. storyboard. 4. Dynamic storyboard. 5. The composition of the film aesthetics. 6. After the production process. 7. The structure of the script writing story ideas. |
| Prerequisite |
|---|
| NO |
| The Relationship Between Courses and Departmental Core Competencies |
|---|
| English Name |
| ✔ Acquire professional knowledge of multimedia digital content design |
| Acquire the technologies, skills and the capability of using modern tools for practicing multimedia digital content design |
| Acquire the capability of integrating multimedia digital content knowledge and technologies |
| ✔ Acquire the capability of finding out, analyzing and solving complex interdisciplinary multimedia design problems |
| ✔ Acquire the capability of managing project, communicating each other, respecting different viewpoints and cooperating within the team |
| Acquire the capability of lifetime learning。 |
| ✔ Acquire the capability of collecting, interpreting and analyzing global multimedia industry trends, and participating in multimedia practical design。 |
| ✔ Acquire professional working ethics and society responsibility |
| ✔ Acquire the humanities and arts accomplishment, and the capability of creative thinking and innovative design。 |
| Teaching Plan | ||||||
|---|---|---|---|---|---|---|
| Core Capability | Weight(%)【A】 | Ability index(Performance Indicators) | Teaching Methods | Assessment and Weight | Core Competency Learning Outcomes【B】 | Final Exam Grades【C=B*A】 |
| Acquire professional knowledge of multimedia digital content design | 20 |
Cultivate the capability of being familiar with multimedia digital content knowledge。
Cultivate the capability of realizing multimedia digital content theory。 Cultivate the capability of being possessed of multimedia digital content professional knowledge, including animation, comic, game design, and so on。 Cultivate the capability of being possessed of multimedia digital content design quality and accomplishment, including cultural creativity, art, esthetics, and so on。 |
Case Study Lecturing Practical Operation (Experiment, Machine Operation |
Course Participation: 20% Homework Assignment: 30% Final Exam: 30% Experiment Operation: 20% |
Total:100 | 20 |
| Acquire the capability of finding out, analyzing and solving complex interdisciplinary multimedia design problems | 10 |
Cultivate the capability of exploring complex multimedia design problems。
Cultivate the capability of analyzing and organizing complex multimedia design problems。 Cultivate the capability of solving and practicing complex multimedia design systems。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Course Participation: 20% Experiment Operation: 20% |
Total:100 | 10 |
| Acquire the capability of managing project, communicating each other, respecting different viewpoints and cooperating within the team | 20 |
Cultivate the capability of communication, coordination, and team cooperation。 Cultivate the capability of project planning, execution and management。 Cultivate the capability of respecting different viewpoints。 |
Case Study Lecturing Practical Operation (Experiment, Machine Operation |
Course Participation: 20% Homework Assignment: 30% Final Exam: 30% Experiment Operation: 20% |
Total:100 | 20 |
| Acquire professional working ethics and society responsibility | 15 |
Cultivate the accomplishment of being possessed of society responsibility in professional field。 Cultivate the accomplishment of being possessed of well human relationship and career ethics。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Course Participation: 20% Experiment Operation: 20% |
Total:100 | 15 |
| Acquire the humanities and arts accomplishment, and the capability of creative thinking and innovative design。 | 20 |
Cultivate the capability of creative thinking。 Cultivate the humanities and arts accomplishment。 Cultivate the capability of innovative design。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Experiment Operation: 20% Course Participation: 20% |
Total:100 | 20 |
| Acquire the capability of collecting, interpreting and analyzing global multimedia industry trends, and participating in multimedia practical design。 | 15 |
Cultivate the capability of realizing the global industrial issues of multimedia digital content。
Cultivate the capability of understanding the effects of multimedia design to industries, societies, and worldwide。 Cultivate the capability of great foresight and international view。 Cultivate working proficiency in career of multimedia digital content。 Cultivate the capability of solving industry actual problem。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Course Participation: 20% Homework Assignment: 30% Experiment Operation: 20% |
Total:100 | 15 |
| Grade Proportion |
|---|
|
Homework Assignment : 30% Final Exam : 30% Experiment Operation : 20% Course Participation : 20% |
| Teaching Material | ||
|---|---|---|
| Teaching Material | Book name | Author |
| Self-Compiled Teaching Materials | 編劇與分鏡腳本企畫 | 陳志隆 |
| Class Progress | ||
|---|---|---|
| Weeks | Content | Teaching Methods |
| 1 | Course Introduction & Intellectual Property Promotion (including inform students to use genuine textbooks) & Traffic Safety Advocacy & Intellectual Property Protection (use legitimate textbooks only) & Traffic safety Propaganda & Gender equality education promotion | Lecturing、Case Study |
| 2 | Short story writing -1 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 3 | Short story writing -2 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 4 | Short story writing -3 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 5 | Market differentiation and cognition | Lecturing、Case Study |
| 6 | IP script planning-1 | Lecturing、Group Discussion、Practical Operation (Experiment, Machine Operation |
| 7 | IP script planning-2 | Lecturing、Group Discussion、Practical Operation (Experiment, Machine Operation |
| 8 | IP script planning-3 | Lecturing、Group Discussion、Practical Operation (Experiment, Machine Operation |
| 9 | Interim report | Lecturing、Group Discussion |
| 10 | Animation scripting method-1 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 11 | Animation scripting method-2 | Lecturing、Group Discussion、Practical Operation (Experiment, Machine Operation |
| 12 | Split mirror concept-1 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 13 | Split mirror concept-2 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 14 | Art and Planning Integration-1 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 15 | Art and Planning Integration-2 | Case Study、Practical Operation (Experiment, Machine Operation |
| 16 | IP split script drawing-1 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 17 | Final homework discussion and learning experience-1 & Flexible Teaching/Learning | Flexible Teaching - Communication and Interaction |
| 18 | Final homework discussion and learning experience-2 & Flexible Teaching/Learning | Flexible Teaching - Communication and Interaction |