| Information | |||
|---|---|---|---|
| Course Name | Design Drawing | Serial No./ID | 0451 / MDI01004 |
| Required or Elective/ Credit | Required / 2 | Time/Place | (Tue)234 / H718 |
| Language | Chinese | Grade Type | Number |
| Faculty /Full-time or Adjunct | Chih-Lung Chen / Full-time | Graduate Class | Non-graduating Class |
| Academic System /Dept/Class, Grade | Bachelor Degree Program / Bachelor Program for Multimedia Digital Content / Class 2, Grade 1 | ||
| Office Hour / Place | (Tue) 12:00~13:20, (Tue) 13:20~14:10, (Tue) 14:20~15:10, (Wed) 12:00~13:20, (Fri) 12:00~13:20 / PX301 | ||
| Co-teaching Faculty | None | ||
| Introduction |
|---|
| 1 through thematic want to stimulate the createion of sketches made ​​use of multi-media learning guide the development of skills and personal qualities sketch multi-oriented, which trained more solid and accurate depiction of capacity. 2 training createive ability to think independently and objective observation and analysis of the performance of the basic shape of the force. 3 train students to observe, describe the ability and createive ability to design show. 。 |
| Outline |
|---|
| 1 Course Description, communication, packet instructions, before making 2 basic training unit 3 Proposition createive exercises 4 Portfolio / body sketches 5 extracurricular assignments |
| Prerequisite |
|---|
| Enthusiasm for the design sketch, based rendering capability.。 |
| The Relationship Between Courses and Departmental Core Competencies |
|---|
| English Name |
| ✔ Acquire professional knowledge of multimedia digital content design |
| ✔ Acquire the technologies, skills and the capability of using modern tools for practicing multimedia digital content design |
| ✔ Acquire the capability of integrating multimedia digital content knowledge and technologies |
| Acquire the capability of finding out, analyzing and solving complex interdisciplinary multimedia design problems |
| Acquire the capability of managing project, communicating each other, respecting different viewpoints and cooperating within the team |
| ✔ Acquire the capability of lifetime learning。 |
| Acquire the capability of collecting, interpreting and analyzing global multimedia industry trends, and participating in multimedia practical design。 |
| Acquire professional working ethics and society responsibility |
| ✔ Acquire the humanities and arts accomplishment, and the capability of creative thinking and innovative design。 |
| Teaching Plan | ||||||
|---|---|---|---|---|---|---|
| Core Capability | Weight(%)【A】 | Ability index(Performance Indicators) | Teaching Methods | Assessment and Weight | Core Competency Learning Outcomes【B】 | Final Exam Grades【C=B*A】 |
| Acquire professional knowledge of multimedia digital content design | 30 |
Cultivate the capability of being familiar with multimedia digital content knowledge。
Cultivate the capability of realizing multimedia digital content theory。 Cultivate the capability of being possessed of multimedia digital content professional knowledge, including animation, comic, game design, and so on。 Cultivate the capability of being possessed of multimedia digital content design quality and accomplishment, including cultural creativity, art, esthetics, and so on。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Course Participation: 20% Experiment Operation: 20% |
Total:100 | 30 |
| Acquire the technologies, skills and the capability of using modern tools for practicing multimedia digital content design | 10 |
Cultivate the capability of using modern multimedia software and hardware tools。
Cultivate the capability of being possessed of and applying multimedia digital content professional design technologies and skills。 Cultivate the capability of implementing multimedia digital content system。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Course Participation: 20% Experiment Operation: 20% |
Total:100 | 10 |
| Acquire the capability of integrating multimedia digital content knowledge and technologies | 10 |
Cultivate the capability of integrating theoretical knowledge and practical technology。
Cultivate the capability of integrating visual communication, information technology and content management knowledge。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Experiment Operation: 20% Course Participation: 20% |
Total:100 | 10 |
| Acquire the humanities and arts accomplishment, and the capability of creative thinking and innovative design。 | 30 |
Cultivate the humanities and arts accomplishment。 Cultivate the capability of creative thinking。 Cultivate the capability of innovative design。 |
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Homework Assignment: 30% Course Participation: 20% Experiment Operation: 20% |
Total:100 | 30 |
| Acquire the capability of lifetime learning。 | 20 |
Cultivate the capability of lifetime learning by different ways。
|
Lecturing Case Study Practical Operation (Experiment, Machine Operation |
Final Exam: 30% Course Participation: 20% Homework Assignment: 30% Experiment Operation: 20% |
Total:100 | 20 |
| Grade Proportion |
|---|
|
Homework Assignment : 30% Final Exam : 30% Experiment Operation : 20% Course Participation : 20% |
| Teaching Material | ||
|---|---|---|
| Teaching Material | Book name | Author |
| Self-Compiled Teaching Materials | 設計素描 | 陳志隆 |
| Self-Compiled Teaching Materials | 設計素描 | 陳志隆 |
| Class Progress | ||
|---|---|---|
| Weeks | Content | Teaching Methods |
| 1 | 課程介紹與學習方向 & 智財權宣導(含告知學生應使用正版教科書) | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 2 | 鉛筆線條與明暗變化 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 3 | 幾何結構光影表現 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 4 | 初階靜物一 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 5 | 初階靜物二 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 6 | 複雜靜物一 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 7 | 複雜靜物二 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 8 | 精細材質表現一 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 9 | 精細材質表現二 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 10 | 精細材質表現三 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 11 | 風景素描一 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 12 | 風景素描二 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 13 | 人像素描一 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 14 | 人像素描二 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 15 | 期末作業:素描創作一 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 16 | 期末作業:素描創作二 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 17 | 期末作業:素描創作三 | Lecturing、Case Study、Practical Operation (Experiment, Machine Operation |
| 18 | 繳交期末作業:心得分享與總檢討 | Lecturing |